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Star Wars: Jedi Starfighter Download | GameFabrique.System Requirements

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Star Wars Starfighter Download | GameFabrique.Star wars jedi starfighter download pc



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Star Wars: Starfighter Download ( Simulation Game).Install Game



 

If you get shot down before getting back however, you lose the flag and have to fly through again. Both flags also can't be obtained at the same time so if your opponent gets yours, you either have to shoot him down or let him get the flag back to his base. The other multiplayer bonus mission is a basic race through a canyon where the only goal is to reach the finish line first. Although the first mission is slightly more interesting than racing through a canyon, both are short lived and worn out quickly.

As with the original, the graphics are definitely a selling point. It's still one of the better space simulators on the market visually with high levels of detail and beautifully rendered environments. The weapons even leave blast marks and realistic smoke trails can be seen as enemies are shot down. Often if shot enough, they'll explode with pieces of the craft flying out in accurate arching patterning due to it's velocity and direction. The audio even surpasses the graphics with sound quality familiar to most Star Wars games.

All the special effects and other sounds that bring the Star Wars universe to life are included in this game and are executed perfectly.

Other issues like the voices for the characters also hit the mark, adding depth and personality sometimes difficult to achieve. Additional MB of free space required after game. With Star Wars: Starfighter for the PC being an almost direct port from the Playstation 2, you'd expect most of the game to not be any worse then the original. For the most part, this is the case except for one gameplay issue concerning the control system. That apparent bug can cause unnecessary frustration and make some missions extremely difficult to complete.

Star Wars Starfighter was an eagerly anticipated title when it premiered on the PS2. If any of the buzz surrounding this title is correct, it might not be so eagerly anticipated, but this version of Starfighter certainly promises to be a solid, quality title for the Xbox. In the face of the disparity of solid titles for the Xbox, this is a welcome sight. Seeking to present Xbox players with a well-designed Star Wars title, Starfighter - Special Edition has brand new features that should entertain people that already own the original Starfighter.

Set during the events of the popular film, Star Wars - Episode 1: The Phantom Menace, Starfighter is a story told from three different angles. Later, you'll get a chance to fly as the brave mercenary pilot Vana Sage, and finally, as the pirate captain Nym. These three heroes take on a challenge that you didn't see in the film, as they battle against the Trade Federation in a story that meshes perfectly with the heroic adventure depicted in The Phantom Menace.

Each of the heroes has fully developed storylines that not only play an important part in the bigger picture of the Phantom Menace, but also dovetail perfectly to tell a single overall story.

At its heart, Starfighter is a fighter sim, putting you in the cockpit of some of the most advanced fighter craft ever seen in the Star Wars universe. Three fighters, plus more that you'll unlock as you complete the various missions, let you wield a variety of blasters, ion cannons, missiles, and proton torpedoes. Providing a simple gameplay style, Starfighter is a good arcade title, easy to play and quick to learn.

This title is best termed a flight sim. A fairly simple, easy to play flight sim, that lets you play from either first person or third person perspective. Switching between your cockpit and rear-of-craft view is as easy as hitting the back button, and whichever mode you use depends on your personal preference. Since the follow camera in the game is pretty forgiving, you'll want to practice until you're used to each of the modes, as they both provide advantages.

You won't need to worry much about the actual skill required to pilot your fighter as it is absurdly simple. The hardest part will be learning how to pilot and fire your weapons at the same time, since you'll only need to worry about getting hit by gunfire if you stop moving. The analog sticks control your pitch and roll, with the trigger pads controlling your accelerating and braking.

Each fighter has a unique set of weapons, with a primary and secondary weapon, and an alternate secondary weapon that you can charge up for a special effect. You can zoom in your display as you're flying to give you the drop on opponents, letting you snipe them. Your weapons are fairly standard, with the Naboo fighter packing a set of blaster cannons, and proton torpedoes. The Guardian Mantis, Vana Sage's fighter, comes equipped with tag missiles, which hit an opponent, causing all of your primary weapon shots to seek straight to the target, even if you're rotated degrees away from it.

Captain Nym pilots the Havoc, a slow but powerful gunboat, with a devastating ground attack bomb. Your storyline missions follow a standard linear path, advancing to the next mission only after you've completed the previous one. Each mission can be played on Easy, Medium, or Hard modes, and a series of in-game objectives let you collect medals for your gameplay. Depending on how many medals you collect, you'll unlock various secrets that give you even more missions to choose from.

At certain points during your progression, you'll be treated to a rendered CGI sequence, which, along with in-game scripted events, advances the story, telling you more about the Starfighter plotline. Aside from the story, you can also fly the bonus missions. Most of them are unlocked as you play, but these missions are little side stories that usually challenge your skills and are necessary to unlock some of the more interesting secrets.

For those of you that aren't quite as skilled that this sort of game, you'll be happy to know that you can unlock all of those items with cheat codes.

New in the Special Edition are additional multiplayer features with new maps and a host of bonus missions that can be attempted with two players instead of one.

The Dogfight is something you'll all know and love, as it is the Starfighter equivalent of the deathmatch. Capture the Flag is likewise the same old game, but Tag lets you get tagged "it," in a game where you'll earn more points depending on how long you can stay away from the other player.

Hunter places one of the players as a Scarab fighter weak enemies from the story game, and also an unlockable fighter you can get as a secret ship , and if you can avoid being destroyed five times in a row, you've won.

Detonator Drop is similar to Capture the Flag, but instead of taking the enemy flag back to your base, you'll need to collect the Thermal Detonator at the center of the map. With the power of the Xbox, it's actually somewhat surprising that the graphics on Starfighter don't look better.

There's an obvious improvement in the look of both space and ground battles, but I wasn't particularly impressed with the sharpness and extra detail that can be provided on an Xbox.

The design team that developed Starfighter did a pretty good job the first time around, and in that respect, the game didn't need all that much work. A few more enemies can be on the screen at one time, but nothing that you'd notice without lots of gameplay. Featuring many clips from the Phantom Menace soundtrack, Starfighter , like many of the official Star Wars titles, has the great music that helps drive the Star Wars epic.

These audio tracks really help move the suspension of disbelief in the game, as you're that much more able to get into the game when it actually sounds like you're in the move. Similarly, the sound effects are also completely authentic, and the voice acting is not only sharp but very professional, without any of the traditionally bad voice acting that usually accompanies a video game. If you happen own an Xbox and even a PS2 as well, Starfighter - Special Edition is a good improvement on the original title.

If you've already purchased a copy for the PS2, I wouldn't suggest getting this Xbox version, but it is well worth it if you haven't yet owned a copy of Starfighter. The extra features add a bit more replay value over the original; especially given that split screen multiplayer mode won't slow down your system at all.

As an update of the original title, Starfighter - Special Edition has added features to provide new gameplay, and additional replay value. There are new bonus missions, a multiplayer mode for two players, and improved graphics for the Xbox premiere.

I suppose that my favorite feature is the lack of performance issues thanks to the Xbox's more than ample hardware. Ultimately just a port of the original game, Starfighter retains its origins well, and adds enough extras to be an enjoyable ride.

Still, with the difference between the PS2 and the Xbox versions, they're still close enough to make this new version only a slight improvement over the original.

Buy the version you like, or the version you've already got the console for. One of the biggest stories to surface out of last year's Electronic Entertainment Expo was George Lucas and his undying love for the power under the hood of the PlayStation 2.

Granted, I am sure that Sony did everything in their power to see to it that this news was broadcast as loudly and frequently as possible. Now we gamers are finally treated to the first fruits of Mr. Lucas' supposed love with Sony's super-console.

From the moment I popped this disc in, I could not wait to find out if the programmers at LucasArts shared the same affection for the PS2 as the big cheese.

Overall, I would have to say they are on the right track but still need a few more hours targeting Wamprats back in Beggars Canyon. It was never really clear if the story takes place right before or right after The Phantom Menace but it was around that general time period. You will alternate roles between of one of three pilots with the ultimate goal of trying to help save Naboo from the Trade Federation.

As you switch between pilots, you take the reigns of three different ship types, each with slightly different weapons. You will test your skills as a pilot across 14 surface and space missions that come to an end all too quickly. Starfighter is best classified as a mission-based flight combat sim.

The game is broken out into 14 different missions each with a varying number of objectives. Prior to launching into a mission, you are presented with a text briefing of your objectives along with three bonus objectives more on bonus missions in a minute.

Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Requires agreement to a 3rd-party EULA. Languages :. English and 4 more. Publisher: LucasArts , Lucasfilm , Disney. Franchise: Star Wars. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. About This Game Join three heroic starfighter pilots in harrowing deep space and planetary missions to save the planet of Naboo.

Pilot three unique starfighters: the sleek Naboo starfighter, nimble Guardian Mantis and lethal Havoc. Engage in over 14 challenging missions to save Naboo: deep space dogfights, attack runs, escort missions, and more. Vast environments take you deep into Star Wars worlds: from enormous open plains of Naboo to the furthest reaches of space to the interior corridors of the Droid Control Ship. See all. View all. Click here to see them. Customer reviews. Skipping the cut-scenes gets right to what the game is all about: lots of lasers and plenty of explosions.

Starfighter was originally a console game released for the PlayStation 2 and Xbox, and the ship handling reflects this history. Though it's "possible" to control the ships by using the keyboard and mouse, a gamepad is strongly recommended. Trying to remember all the necessary keys and pressing them in the right combinations is a frustrating experience, especially when flying through the canyons of Naboo an exasperating level even with a gamepad.

Using the mouse is impossible. The omission of a radar screen is particularly ridiculous -- players must cycle through the targets and frequently there are before finding what they need to destroy next. Also, on the maps with hills and other geographical dangers, a radar screen would have been helpful in avoiding pointless crashes.

Starfighter looks great, though the rendered backgrounds frequently add a deceptive sense of size to the boards that is actually lacking.

Each mission has an area just big enough, but extra space to enjoy with hidden tasks would have been welcome.

   


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